Difference Between AR and VR: A Comprehensive Analysis
AR and VR have promising futures in a wide range of fields, from gaming and marketing to e-commerce and education. These technologies are not just about enriched and enhanced experiences but also about practical applications that can revolutionise how we interact with the world, bringing 3-D visuals to life in our everyday experiences.
According to a Statista report, the market size of AR and VR is on a rapid growth trajectory. It is expected to reach USD 4 billion in 2024 and a staggering USD 62.0 billion by 2029 at a CAGR rate of 8.97%. This exponential growth reflects the increased innovation of AR and VR, promising a future where these technologies will significantly impact the tech industry.
In this blog, we will understand the in-depth differences between AR and VR, which create a vital space for the evolving world.
Introduction to Augmented Reality (AR) and Virtual Reality (VR)
Augmented Reality
Augmented reality is a solid blend of digital and physical elements that creates an artificial environment. It improves the user’s perception of reality by adding virtual elements like videos, images, and sounds to their real-world environment. AR can be experienced through multiple devices, such as smartphones, AR glasses, and tablets.
Example: AR technology helps to telecast games, emails, text messages and pop-out 3D photos.
Applications of AR:
- AR apps are developed by using embedded texts, videos and images.
- AR builds 3D games by using the Unity 3d engine tool.
- AR technology uses printing and advertising industries to display digital content in real-world magazines.
Virtual Reality
Virtual reality (VR) is an immersive digital environment that isolates users from the real world. It’s a computer-generated simulation of reality, and it is used in 3D movies and games.
VR helps create simulations similar to real life, creating immersive experiences for viewers by using sensory devices like gloves and headsets. VR is also used for education, training, science, etc., which builds a creative learning space for students.
Example: VR technology allows users to use immersive virtual environments, which play interactive 3D games, participate in virtual meetings and explore realistic simulations of real-world environments.
Applications of VR
- VR is used to make a fictional reality for the gaming world
- VR practices and procedures are used in the lives of medical students.
- VR is used for treating post-traumatic stress.
What is the Common Use of Augmented and Virtual Reality?
Let’s check some of the common uses of AR and VR.
Uses of Augmented Reality
Here are the primary uses of AR; let’s check each use.
- Visualisation: AR allows users to examine the complex factors of the human body and mechanical systems more closely by creating superimposing live images of human veins to illustrate how parts of the body can come together in mechanical environments.
- Instruction: AR-enhanced training and instruction change how you learn and work together by providing real-time diagrams and information while saving time by referencing video or 2D diagrams.
- Interaction: There’s a thin difference between AR and VR. AR changes the way humans interact with machines by bypassing the need for physical controls in the future through the use of virtual control panels.
Uses of Virtual Reality
There are many similarities between AR and VR, but creating different shifts can lead to other applications. Let’s discuss the use of virtual reality below.
- Entertainment: VR creates entertainment ways to access movies, video games, and places in full 360 degrees. It provides users with the ability to see where they want and what they want in virtual environments, creating new experiences.
- Healthcare: If we see the difference between AR and VR, VR is used in healthcare, which trains surgeons in the medical field to watch surgery simulations, learn about different tools, and experience the dynamics of patients in a virtual setting before undergoing surgery.
- Education: In education, VR is used to create a new environment for students to learn from a different perspective and gain a clear understanding of what they are learning, which makes education more exciting.
Moreover, it also makes remote learning easier, as students can participate in a virtual classroom.
Advantages and Disadvantages of AR and VR
The advantage of AR is that it combines the physical world with the digital interface, creating a new experience of the world. On the other hand, VR creates immersive experiences by putting the user into the virtual world using headsets and computer-generated images.
Let’s briefly review some advantages, disadvantages, and difference between AR and VR.
Advantages of AR
- Ensure a learning process.
- Broad variety of fields.
- Provides individualised learning.
- Fosters accuracy.
- Users can share experiences from long distances.
- Provides continuous improvement and innovation.
- Improves the quality of user experience. AR allows users to connect and interact with virtual objects in a real environment by enhancing the user experience.
Disadvantages of AR
- Lack of privacy issues is the major disadvantage of AR.
- AR can cause severe mental health issues.
- The difference between AR and VR is that AR is very costly, and developing AR technology requires maintenance.
- Lack of security may affect the AR principle.
- AR devices can face low-level performance during the testing phase, which is also a significant drawback.
- Engagement with AR technology can cause health issues such as obesity and eye problems.
- AR can cause dizziness and nausea in some people if the device is used for a long time.
Advantages of VR
- Advanced Learning opportunities.
- Builds an interactive environment.
- Creates work capabilities.
- Provides convenience.
- Creates a realistic world so that users can experience and explore the world.
- VR is used in education to make learning easy, comprehensive, and comfortable.
- VR also allows users to use an AI environment.
Disadvantages of VR
- VR is becoming common now, but programmers can never be able to use virtual environments.
- VR often faces potential distractions.
- VR are prone to facing technical difficulties.
- VR is a lack of social interaction.
- VR learning is expensive, making it difficult for students to afford it.
- VR is addictive, which can cause health issues.
- VR is a solitary experience that can make the user feel alone.
What is the difference between AR and VR?
Features | Augmented Reality | Virtual Reality |
Meaning | It imposes digital and virtual information into the real world. | It makes a new artificial virtual environment. |
Virtual vs Real | AR is up to 25% virtual and up to 75% real. | VR is virtual 75% and real up to 25%. |
Devices Used | Mainly used through mobile devices, Screen Cameras and Mobile. It can also be used through AR glasses. | VR requires only VR glasses, VR headsets, and motion-tracking devices. |
Bandwidth Requirement | AR requires 100 Mbps bandwidth upwards. | VR requires a 50% Mbps connection, at least. |
Hardware Requirement | No headset is needed in AR. | Some VR needed a headset device. |
Purpose | AR is used to enhance the virtual and real world. | VR is used to strengthen fictional reality for the gaming world. |
User Awareness | The user who uses AR is aware of the real world. | The user who uses VR is isolated from the real world. |
Interaction | Often interacting with the real world and virtual objects. | Interaction with virtual objects only in a virtual world. |
Cost | AR is a less expensive technology which any company and user can obtain. | VR is usually expensive and requires a higher investment. |
Primary Use Cases | Education, Marketing, Retail | Gaming, Virtual Tours, Training Simulations |
Brand Examples |
|
|
Job Options in the AR and VR Industry
Job Profile | Average Salary in INR |
AR Developer | 8,00,000 |
AR Engineer | 7,00,000 |
Design Architect | 9,00,000 |
Game Designer | 8,01,800 |
Graphic Designer | 7,00,000 |
VR Developer | 10,00,000 |
3D Animator | 7,00,000 |
UX Designer | 9,20,000 |
Rigger | 6,00,000 |
UI Designer | 7,00,000 |
Conclusion
The difference between AR and VR is evolving rapidly in the tech world, and it has revolutionised the way we interact and connect with the world. There are similarities between AR and VR, which make immersive experiences, and fundamental differences within the environment, devices, and immersion, making them suitable for other applications. As technology advances, we expect much growth and innovation in AR and VR.
Difference Between AR and VR: FAQs
Q1. Explain the key difference between AR and VR.
AR surrounds digital elements to live view, which is used through a camera on a smartphone. VR is a fully immersive experience that replaces a real-world environment with a simulated one.
Q2. Which devices can use AR?
The devices which can use AR are:
- AR Projectors
- Smart Glasses
- AR Glasses
- AR Headsets
- Smartphones and Tablets
Q3. Which devices use VR?
The devices that use VR are:
- VR Controllers
- VR Headsets
- VR Gloves
- VR Treadmills
- VR Glasses
Q4. What is the difference between AR and VR developers?
An AR/VR developer has different experiences in an organisation. Both AR/VR developers work in various companies, including gaming, design, creatives, technology, educational, and AR/VR startups.